NOTE
5.24 TreeMap
What TreeMap is, usage, and source analysis of constructors, put, get, containsKey, and remove.
This is a historical learning note and may contain outdated or incomplete understanding.
1. What Is It?
A key-value map implemented using a red-black tree (balanced binary search tree), with O(logN) efficiency.
The iteration order is:
- the natural order of the keys;
- or an order defined by a custom
Comparator.
2. Usage
public class TreeMapTest
{
public static void main(String[] args)
{
TreeMap<String, String> map = new TreeMap<>();
map.put("1", "a");
map.put("3", "c");
map.put("2", "b");
map.put("4", "d");
for (Map.Entry<String, String> entry : map.entrySet())
{
/*
* 1=a
2=b
3=c
4=d
* */
System.out.println(entry);
}
}
}
3. Source-Code Analysis
3.1. UML

3.2. Constructor
public class TreeMap<K,V>
extends AbstractMap<K,V>
implements NavigableMap<K,V>, Cloneable, java.io.Serializable//NavigableMap is an ordered-map interface.
{
// Use a comparator to order keys.
private final Comparator<? super K> comparator;
// Root of the red-black tree.
private transient Entry<K,V> root;
// Size of the red-black tree.
private transient int size = 0;
private transient int modCount = 0;
// No-argument constructor; uses the natural order of keys by default.
public TreeMap() {
comparator = null;
}
// Use a custom comparator for ordering.
public TreeMap(Comparator<? super K> comparator) {
this.comparator = comparator;
}
}
3.3. put
public V put(K key, V value) {
// If root is empty, first construct the red-black tree.
Entry<K,V> t = root;
if (t == null) {
// If there is a custom comparator, use it; otherwise use key.compareTo
// (therefore the key must implement Comparable).
compare(key, key); // type (and possibly null) check
root = new Entry<>(key, value, null);
size = 1;
modCount++;
return null;
}
int cmp;
Entry<K,V> parent;
// split comparator and comparable paths
Comparator<? super K> cpr = comparator;
// There is a custom comparator.
if (cpr != null) {
// Binary-search-tree lookup.
do {
parent = t;
cmp = cpr.compare(key, t.key);
// Smaller than the current node: go left.
if (cmp < 0)
t = t.left;
// Larger than the current node: go right.
else if (cmp > 0)
t = t.right;
// Found: replace the value.
else
return t.setValue(value);
} while (t != null);
}
// No custom comparator.
else {
// key must not be null.
if (key == null)
throw new NullPointerException();
@SuppressWarnings("unchecked")
Comparable<? super K> k = (Comparable<? super K>) key;
// Same logic as above.
do {
parent = t;
cmp = k.compareTo(t.key);
if (cmp < 0)
t = t.left;
else if (cmp > 0)
t = t.right;
else
return t.setValue(value);
} while (t != null);
}
// Actually insert the node into the tree.
Entry<K,V> e = new Entry<>(key, value, parent);
if (cmp < 0)
parent.left = e;
else
parent.right = e;
// Maintain red-black-tree balance.
fixAfterInsertion(e);
size++;
modCount++;
return null;
}
3.4. get
public V get(Object key) {
Entry<K,V> p = getEntry(key);
return (p==null ? null : p.value);
}
final Entry<K,V> getEntry(Object key) {
// A custom comparator takes this path; the logic is similar to the code below.
if (comparator != null)
return getEntryUsingComparator(key);
if (key == null)
throw new NullPointerException();
@SuppressWarnings("unchecked")
Comparable<? super K> k = (Comparable<? super K>) key;
// Binary-search-tree lookup, starting at root.
Entry<K,V> p = root;
while (p != null) {
int cmp = k.compareTo(p.key);
if (cmp < 0)
p = p.left;
else if (cmp > 0)
p = p.right;
else
return p;
}
return null;
}
3.5. containsKey
public boolean containsKey(Object key) {
// Simply call getEntry, same as get.
return getEntry(key) != null;
}
3.6. remove
public V remove(Object key) {
// Find the node.
Entry<K,V> p = getEntry(key);
if (p == null)
return null;
V oldValue = p.value;
// Delete the node.
deleteEntry(p);
return oldValue;
}
private void deleteEntry(Entry<K,V> p) {
modCount++;
size--;
// If the node being deleted has both left and right children,
// find the successor node and make p point to it.
if (p.left != null && p.right != null) {
Entry<K,V> s = successor(p);
p.key = s.key;
p.value = s.value;
p = s;
}
// Replacement for the node being deleted
// (use left child if present, otherwise right child).
Entry<K,V> replacement = (p.left != null ? p.left : p.right);
// Replace the current node with its left or right child.
if (replacement != null) {
// Link replacement to parent
replacement.parent = p.parent;
if (p.parent == null)
root = replacement;
else if (p == p.parent.left)
p.parent.left = replacement;
else
p.parent.right = replacement;
// Clear pointers of the deleted node.
p.left = p.right = p.parent = null;
// Rebalance the red-black tree.
if (p.color == BLACK)
fixAfterDeletion(replacement);
// There is only one node in the tree: the node being deleted.
} else if (p.parent == null) {
root = null;
} else {//No left or right child.
if (p.color == BLACK)
// Rebalance the red-black tree.
fixAfterDeletion(p);
// Modify the parent pointer.
if (p.parent != null) {
if (p == p.parent.left)
p.parent.left = null;
else if (p == p.parent.right)
p.parent.right = null;
p.parent = null;
}
}
}
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